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diff --git a/Documentation/ifflib.doc b/Documentation/ifflib.doc new file mode 100644 index 0000000..a8dd35a --- /dev/null +++ b/Documentation/ifflib.doc @@ -0,0 +1,638 @@ +TABLE OF CONTENTS + +iff.library/IFFL_CloseIFF +iff.library/IFFL_CompressBlock +iff.library/IFFL_DecodePic +iff.library/IFFL_DecompressBlock +iff.library/IFFL_FindChunk +iff.library/IFFL_GetBMHD +iff.library/IFFL_GetColorTab +iff.library/IFFL_GetViewModes +iff.library/IFFL_IFFError +iff.library/IFFL_ModifyFrame +iff.library/IFFL_OpenIFF +iff.library/IFFL_PopChunk +iff.library/IFFL_PushChunk +iff.library/IFFL_SaveBitMap +iff.library/IFFL_SaveClip +iff.library/IFFL_WriteChunkBytes +iff.library/NewOpenIFF +iff.library/OpenIFF +iff.library/IFFL_CloseIFF iff.library/IFFL_CloseIFF + + NAME + IFFL_CloseIFF -- Close an IFF file and deallocate buffers + + SYNOPSIS + IFFL_CloseIFF( iff ) + A1 + + void IFFL_CloseIFF( IFFL_HANDLE ) + + FUNCTION + Returns the memory previously allocated by IFFL_OpenIFF(). + + INPUTS + iff - IFF file handle, from IFFL_OpenIFF() + + RESULTS + For now, always results TRUE (this may change in the future). + + SEE ALSO + IFFL_OpenIFF() + +iff.library/IFFL_CompressBlock iff.library/IFFL_CompressBlock + + NAME + IFFL_CompressBlock -- Compress a memory block + + SYNOPSIS + result = IFFL_CompressBlock( source, destination, size, mode ) + A0 A1 D0 D1 + + ULONG IFFL_CompressBlock( APTR, APTR, ULONG, ULONG ) + + FUNCTION + Compress the memory block using the appropriate compression mode. + If the compressed data would become longer than the uncompressed, + an error is returned. + + INPUTS + source - Pointer to data to compress + destination - Target address for compression + size - Number of data bytes to compress + mode - Compression mode. Currently, the following modes + are supported: + + IFFL_COMPR_NONE - Vanilla copy + IFFL_COMPR_BYTERUN1 - CmpByteRun1 (ILBM BODY data) + IFFL_COMPR_FIBDELTA - Fibonacci Delta (8SVX BODY data) + + RESULTS + Length of compressed data or 0 if an error occurred. + IFFL_IFFError() returns IFFL_ERROR_BADCOMPRESSION if you ask for + an unsupported compression mode. + + BUGS + In IFFL_COMPR_BYTERUN1, if the compressed data would become longer, + the buffer will be overwritten, and no error is returned. So be + sure to supply a destination buffer which is big enough! + + SEE ALSO + IFFL_DecompressBlock() + +iff.library/IFFL_DecodePic iff.library/IFFL_DecodePic + + NAME + IFFL_DecodePic -- decode the BODY of an ILBM file into a BitMap + + SYNOPSIS + success = IFFL_DecodePic( iff, bitmap ) + D0 A1 A0 + + BOOL IFFL_DecodePic( IFFL_HANDLE, struct BitMap * ) + + FUNCTION + Decodes and decompresses a picture into the user supplied BitMap. + If the picture is higher than your BitMap, it will be truncated. + If your BitMap is larger than the picture, the picture will be + drawn into the top left corner of your BitMap. + If the picture has less planes than the BitMap, the unused planes + are NOT touched by this routine, so you may wish to clear them + before calling IFFL_DecodePic(). If the picture has more planes + than your BitMap, the surplus planes of the picture are ignored. + + INPUTS + iff - IFF file handle, from IFFL_OpenIFF() + bitmap - Pointer to a properly initialized BitMap structure: + bm_Planes[] must point to valid BitPlanes, + bm_Depth contains the number of planes. + bm_Width and bm_Height must be set according to the + size of your bit planes. + + RESULTS + Non-zero if successful, zero if error. Call IFFL_IFFError() to + know the reason of the failure + + BUGS + If the picture is wider than your BitMap, one line of innocent + memory will be overwritten at the end of each bitplane. You can + avoid this by allocating a few bytes more for each plane. + Normally, you allocate your BitMap after inspecting the BMHD + chunk, so this should not be a problem. + + NOTE + This routine needs at least 650 bytes of stack space + + SEE ALSO + +iff.library/IFFL_DecompressBlock iff.library/IFFL_DecompressBlock + + NAME + IFFL_DecompressBlock -- Decompress a memory block + + SYNOPSIS + result = IFFL_DecompressBlock( source, destination, size, mode ) + A0 A1 D0 D1 + + ULONG IFFL_DecompressBlock( APTR, APTR, ULONG, ULONG ) + + FUNCTION + Decompress the memory block using the appropriate Decompression mode. + If the Decompressed data would become longer than the unDecompressed, + an error is returned. + + INPUTS + source - Pointer to data to decompress + destination - Target address for decompression + size - Number of _DECOMPRESSED_ data bytes + mode - Compression mode. Currently, the following modes + are supported: + + IFFL_COMPR_NONE - Vanilla copy + IFFL_COMPR_BYTERUN1 - CmpByteRun1 (ILBM BODY data) + IFFL_COMPR_FIBDELTA - Fibonacci Delta (8SVX BODY data) + + RESULTS + Length of uncompressed data or 0 if an error occurred. + IFFL_IFFError() returns IFFL_ERROR_BADCOMPRESSION if you ask for + an unsupported compression mode. + + SEE ALSO + IFFL_CompressBlock() + +iff.library/IFFL_FindChunk iff.library/IFFL_FindChunk + + NAME + IFFL_FindChunk -- find an IFF-chunk + + SYNOPSIS + chunk = IFFL_FindChunk( iff, chunkname ) + D0 A1 D0 + + APTR IFFL_FindChunk( IFFL_HANDLE, ULONG ) + + FUNCTION + Find a specific chunk in an IFF file + + INPUTS + iff - IFF file handle, from IFFL_OpenIFF() + chunkname - 4 characters packed ASCII ('BODY', 'VHDR' ...) + if chunkname is 0, FindChunk() returns a pointer to the + first byte after the end of the current FORM. This can + be used by ANIM readers for jumping from FORM to FORM. + + RESULTS + Pointer to the beginning of the chunk (that means to the chunk + name itself, followed by the chunk size); zero if chunk not found + + BUGS + none known + + SEE ALSO + IFFL_GetBMHD(), IFFL_GetColorTab() + +iff.library/IFFL_GetBMHD iff.library/IFFL_GetBMHD + + NAME + IFFL_GetBMHD -- find a BitMapHeader of an IFF-file + + SYNOPSIS + header = IFFL_GetBMHD( iff ) + D0 A1 + + struct BitMapHeader *IFFL_GetBMHD( IFFL_HANDLE ) + + FUNCTION + Returns a pointer to a BMHD (BitMapHeader) structure as defined + in iff.h and iff.i + + INPUTS + iff - IFF file handle, from IFFL_OpenIFF() + + RESULTS + Pointer to the BitMapHeader, or NULL if no BMHD chunk found + + SEE ALSO + IFFL_FindChunk(), IFFL_GetColorTab() + +iff.library/IFFL_GetColorTab iff.library/IFFL_GetColorTab + + NAME + IFFL_GetColorTab -- find a CMAP and convert it to a ColorTable + + SYNOPSIS + count = IFFL_GetColorTab( iff, colortable ) + D0 A1 A0 + + LONG IFFFL_GetColorTab( IFF_HANDLE, UWORD * ) + + FUNCTION + Searches the CMAP chunk of an IFF file and converts it, if it's + there, to an Amiga color table structure. This colortable can + directly be used as a parameter for the LoadRGB4() function. + + INPUTS + iff - IFF file handle, from IFFL_OpenIFF() + colortable - Pointer to a block of memory which must be large + enough to hold the colortable (2 bytes per color). + Must be WORD aligned. + + RESULT + Number of colors actually found, or zero if the file has no + CMAP chunk + + SEE ALSO + IFFL_FindChunk(), IFFL_GetBMHD() + +iff.library/IFFL_GetViewModes iff.library/IFFL_GetViewModes + + NAME + IFFL_GetViewModes() -- Get Amiga-specific ViewModes + + SYNOPSIS + viewmodes = IFFL_GetViewModes( iff ) + D0 A1 + + ULONG IFFL_GetViewModes( IFFL_HANDLE ) + + FUNCTION + Searches the IFF file for a 'CAMG' chunk which holds the view modes + information. If there is no CAMG chunk, the view modes are calcu- + lated using the information in the BitMapHeader structure. + You can directly put the low WORD of the result of a call to + IFFL_ GetViewModes() into the ns_ViewModes field of a NewScreen + structure, or you can use the whole ULONG for the SA_DisplayID tag + under OS 2.x. + + INPUTS + iff - IFF file handle, from OpenIFF() + + RESULT + viewmodes - ULONG containing the view modes (HAM, LACE, HIRES ...) + All forbidden bits are masked out, as suggested by CBM. + Under Kickstart V1.3, only the lower WORD is used. + + BUGS + If the IFF file has no CAMG chunk and 6 bitplanes, the HAM bit + will be set. This is not always correct since the picture could + be in the Extra Halfbrite mode. You can load such Halfbrite + pictures into DPaint III and save them again, DPaint will generate + the correct CAMG chunk. + + SEE ALSO + <graphics/displayinfo.h> + +iff.library/IFFL_IFFError iff.library/IFFL_IFFError + + NAME + IFFL_IFFError -- Get detailed error descrpition after an error + + SYNOPSIS + error = IFFL_IFFError() + D0 + + LONG IFFL_IFFError( VOID ) + + FUNCTION + If one of the iff.library functions returns zero, you can call + IFFL_IFFError() to know the reason for the failure. An error + code is returned, please refer to the files 'iff.h' or 'iff.i' + for the complete list of errors. + + INPUTS + none + + RESULT + Error-number generated by the latest function call, or zero if + no error. + + BUGS + If you don't close the IFF library at the end of your program + (using CloseLibrary()) the error node will not be freed. The + same task will then not be able to re-open the iff.library. + (This is not a bug, it's a feature ;-)) + + SEE ALSO + <iff.h> + +iff.library/IFFL_ModifyFrame iff.library/IFFL_ModifyFrame + + NAME + IFFL_ModifyFrame -- Modify an anim frame using a DLTA chunk + + SYNOPSIS + success = IFFL_ModifyFrame( modifyform, bitmap ) + D0 A1 A0 + + BOOL IFFL_ModifyFrame( VOID *, struct BitMap * ) + + FUNCTION + Uses the DLTA chunk of the supplied FORM to modify the planes-data + of the bitmap. Usually, playback of ANIMs will require two buffers, + and double-buffering between them. So the data in the bitmap must + be two frames back, and the DLTA chunk is used to modify the hidden + frame to the next frame to be shown. + + INPUTS + modifyform - pointer to the FORM containing the actual DLTA chunk + bitmap - Pointer to a properly initialized BitMap structure, + the planes must contain the image which was displayed + to frames back (using double-buffering) + + RESULT + Non-zero if OK, 0 if error; call IFFL_IFFError() to know the reason + of the failure + + RESTRICTIONS + Currently, only compression type 5 (Byte Vertical Delta Mode) is + implemented. If you have animations which use modes 1 to 4, try + loading them with DPaint III and saving them again. + Sculpt-Animate ('J' type ANIM, Movie format) support will be + added soon. + I will implement some more compression types upon request. + + NOTE + This routine needs at least 820 bytes of stack. + The size of the bitmap is not checked by this routine, the planes + must have at least the size described in the BMHD of the anim + file. + + SEE ALSO + IFFL_IFFError() + +iff.library/IFFL_OpenIFF iff.library/IFFL_OpenIFF + + NAME + IFFL_OpenIFF -- Open an IFF file for reading or writing + + SYNOPSIS + iff = IFFL_OpenIFF( filename, mode ) + D0 A0 D0 + + IFFL_HANDLE IFFL_OpenIFF( char *, ULONG ) + + FUNCTION + If mode == IFFL_MODE_READ: + This function opens a file on a disk and looks whether it's an IFF + file or not. If it is an IFF file, memory is allocated and the file + is read into memory. + + New for V22: + If xpkmaster.library is installed in your system, IFFL_OpenIFF() + will be able to read and decompress compressed IFF files, if they + use one of the xpk standard compression schemes. + + If mode == IFFL_MODE_WRITE: + Initializes an IFF file handle for writing. You may create chunks + with IFFL_PushChunk() and IFFL_PopChunk(), and you can write data + using the IFFL_WriteChunkBytes() routine. + + INPUTS + filename - Pointer to a null-terminated string + mode - IFFL_MODE_READ: Open file for reading + IFFL_MODE_WRITE: Open file for writing + + RESULT + iff - IFF handle. Making assumptions about the internal structure + of this handle is unwise, and may break in the future. + If this function fails, NULL will be returned, and you may + call IFFL_IFFError() to know the reason of the failure. + + SEE ALSO + IFFL_CloseIFF(), IFFL_PushChunk(), IFFL_PopChunk(), + IFFL_WriteChunkBytes(), IFFL_IFFError() + + BUGS + None known + +iff.library/IFFL_PopChunk iff.library/IFFL_PopChunk + + NAME + IFFL_PopChunk -- Pop top context node off context stack. + + SYNOPSIS + success = IFFL_PopChunk( iff ) + D0 A0 + + BOOL IFFL_PopChunk( IFFL_HANDLE ) + + FUNCTION + Pops top context chunk and updates the file accordingly. + The function is normally called only for writing files and signals + the end of a chunk. + + INPUTS + iff - IFF handle + + RESULTS + Non-zero if successful or 0 if not successful (call IFFL_IFFError() + to get an IFFL_ERROR_... error code. + + SEE ALSO + IFFL_PushChunk(), IFFL_WriteChunkBytes() + +iff.library/IFFL_PushChunk iff.library/IFFL_PushChunk + + NAME + IFFL_PushChunk -- Push a new context node on the context stack. + + SYNOPSIS + success = IFFL_PushChunk( iff, type, id ) + D0 A0 D0 D1 + + BOOL IFFL_PushChunk( IFFL_HANDLE, ULONG, ULONG ) + + FUNCTION + Pushes a new context node on the context stack by reading it from the + stream if this is a read file, or by creating it from the passed + parameters if this is a write file. Normally this function is only + called in write mode, where the type and id codes specify the new + chunk to create. If this is a leaf chunk, i.e. a local chunk inside + a FORM or PROP chunk, then the type argument is ignored. + + INPUTS + iff - IFF handle + type - chunk type specifier (ex. ILBM) (ignored for read mode or + leaf chunks). + id - chunk id specifier (ex. CMAP) (ignored for read mode). + + RESULTS + Non-zero if successful or 0 if not successful (call IFFL_IFFError() + to get an IFFL_ERROR_... error code. + + NOTE + Currently, the level of nested FORMs is restricted to 7. + + SEE ALSO + IFFL_PopChunk(), IFFL_WriteChunkBytes() + +iff.library/IFFL_SaveBitMap iff.library/IFFL_SaveBitMap + + NAME + IFFL_SaveBitMap -- save the planes of a BitMap as an IFF-file + + SYNOPSIS + result = IFFL_SaveBitMap( filename, bitmap, colortable, flags ) + D0 A0 A1 A2 D0 + + BOOL IFFL_SaveBitMap(char *, struct BitMap *, UWORD *, ULONG ) + + FUNCTION + Save the planes of a BitMap as an IFF-file, optionally with a + colortable. The IFF file will contain the following chunks: + + FORM - The IFF header, with the type ILBM + BMHD - The BitMap Header structre + CMAP - The color map, this chunk is omitted if colortable is zero + CAMG - The Amiga ViewModes word, contains the special ViewModes + information (HAM, LACE, HIRES ...) + BODY - The (crunched or uncompressed) picture + + INPUTS + filename - Name of the IFF file to create + bitmap - Pointer to the BitMap holding your picture + colortable - Pointer to an Amiga ColorTable structure or zero + (if colortable = 0, no CMAP chunk will be generated). + flags - Bit 0: 1 = Use the "CmpByteRun1" compression algorythm, + 0 = Save the file uncompressed + Bit 7: 1 = This is a HAM (Hold and modify) picture + 0 = This is a normal or Extra-Halfbrite picture + + RESULT + Non-zero if successful, 0 if an error occurred. You can then call + IFFL_IFFError() to know more about the reason of the failure. + + NOTE + Up to V19 this routine needs at least 650 bytes of stack space + + SEE ALSO + IFFL_SaveClip() + +iff.library/IFFL_SaveClip iff.library/IFFL_SaveClip + + NAME + IFFL_SaveClip -- save a part of a BitMap as an IFF-file + + SYNOPSIS + result = IFFL_SaveClip + D0 ( filename, bitmap, coltab, flags, xoff, yoff, width, height ) + A0 A1 A2 D0 D1 D2 D3 D4 + + FUNCTION + Save a part of a BitMap as an IFF file + + INPUTS + filename - Name of the IFF file to create + bitmap - Pointer to the BitMap holding your picture + colortable - Pointer to an Amiga ColorTable structure or zero + (if colortable = 0, no CMAP chunk will be generated). + flags - Bit 0: 1 = Use the "CmpByteRun1" compression algorythm, + 0 = Save the file uncompressed + Bit 7: 1 = This is a HAM (Hold and modify) picture + 0 = This is a normal or Extra-Halfbrite picture + xoff - X offset of the clip to be saved (bytes from the left) + yoff - Y offset of the clip to be saved (lines from the top) + width - width in bytes of the rectangle + height - height in lines of the rectangle + + RESULTS + Non-zero if successful, 0 if an error occurred. You can then call + IFFL_IFFError() to know more about the reason of the failure. + + NOTE + Up to V19 this routine needs at least 650 bytes of stack space + + BUGS + The width of the rectangle will be truncated to WORD boundaries, + because DPAINT wants it! + + SEE ALSO + IFFL_SaveBitMap() + +iff.library/IFFL_WriteChunkBytes iff.library/IFFL_WriteChunkBytes + + NAME + IFFL_WriteChunkBytes -- Write data into the current chunk + + SYNOPSIS + success = IFFL_WriteChunkBytes( iff, buf, size ) + D0 A0 A1 D0 + + LONG IFFL_WriteChunkBytes( IFFL_HANDLE, APTR, LONG ) + + FUNCTION + Writes "size" bytes from the specified buffer into the current chunk. + + INPUTS + iff - IFF file handle, from IFFL_OpenIFF(). + buf - pointer to buffer area with bytes to be written. + size - number of bytes to write. + + RESULT + Non-NULL if the write was successful, or NULL if an error + occurred. Call IFFL_IFFError() to know what's going on. + + SEE ALSO + IFFL_PushChunk(), IFFL_PopChunk(), IFFL_IFFError() + +iff.library/NewOpenIFF iff.library/NewOpenIFF + + NAME + NewOpenIFF -- allocate memory for an IFF-file and read it + + SYNOPSIS + ifffile = NewOpenIFF( filename, memattr ) + D0 A0 D0 + + IFFFILE OpenIFF( char * ) + + FUNCTION + THIS FUNCTION IS OBSOLETE. USE IFFL_OpenIFF() INSTEAD. + + INPUTS + filename - Pointer to a null-terminated string + memattr - Memory requirements as used for Exec's AllocMem(), + such as MEMF_CHIP, MEMF_PUBLIC ... + (MEMF_CLEAR is not necessary) + + RESULT + ifffile - 'FileHandle', points to the beginning of the IFF file + ("FORM...."), Zero if unsuccessful. Call IFFError() to get + the reason of the failure. + + SEE ALSO + IFFL_OpenIFF(), IFFL_CloseIFF(), IFFL_IFFError() + + BUGS + None known + +iff.library/OpenIFF iff.library/OpenIFF + + NAME + OpenIFF -- allocate memory for an IFF-file and read it + + SYNOPSIS + ifffile = OpenIFF( filename ) + D0 A0 + + IFFFILE OpenIFF( char * ) + + FUNCTION + THIS FUNCTION IS OBSOLETE. USE IFFL_OpenIFF() INSTEAD. + + INPUTS + filename - Pointer to a null-terminated string + + RESULT + ifffile - 'FileHandle', points to the beginning of the IFF file + ("FORM...."), 0 if unsuccessful. Call IFFError() to get the + reason of the failure. + + BUGS + None + + SEE ALSO + IFFL_OpenIFF(), IFFL_CloseIFF(), IFFL_IFFError() + +
\ No newline at end of file diff --git a/Documentation/ifflib.guide b/Documentation/ifflib.guide new file mode 100644 index 0000000..2710ef0 --- /dev/null +++ b/Documentation/ifflib.guide @@ -0,0 +1,677 @@ +@database "ifflib" +@master "DH1:Programming/IFF-Library/Documentation/ifflib.doc" + +@Node Main "ifflib.doc" + @{" IFFL_CloseIFF() " Link "IFFL_CloseIFF()"} + @{" IFFL_CompressBlock() " Link "IFFL_CompressBlock()"} + @{" IFFL_DecodePic() " Link "IFFL_DecodePic()"} + @{" IFFL_DecompressBlock() " Link "IFFL_DecompressBlock()"} + @{" IFFL_FindChunk() " Link "IFFL_FindChunk()"} + @{" IFFL_GetBMHD() " Link "IFFL_GetBMHD()"} + @{" IFFL_GetColorTab() " Link "IFFL_GetColorTab()"} + @{" IFFL_GetViewModes() " Link "IFFL_GetViewModes()"} + @{" IFFL_IFFError() " Link "IFFL_IFFError()"} + @{" IFFL_ModifyFrame() " Link "IFFL_ModifyFrame()"} + @{" IFFL_OpenIFF() " Link "IFFL_OpenIFF()"} + @{" IFFL_PopChunk() " Link "IFFL_PopChunk()"} + @{" IFFL_PushChunk() " Link "IFFL_PushChunk()"} + @{" IFFL_SaveBitMap() " Link "IFFL_SaveBitMap()"} + @{" IFFL_SaveClip() " Link "IFFL_SaveClip()"} + @{" IFFL_WriteChunkBytes() " Link "IFFL_WriteChunkBytes()"} + @{" NewOpenIFF() " Link "NewOpenIFF()"} + @{" OpenIFF() " Link "OpenIFF()"} +@EndNode + +@Node "IFFL_CloseIFF()" "iff.library/IFFL_CloseIFF" + +@{b} NAME@{ub} + IFFL_CloseIFF -- Close an IFF file and deallocate buffers + +@{b} SYNOPSIS@{ub} + IFFL_CloseIFF( iff ) + A1 + + void IFFL_CloseIFF( IFFL_HANDLE ) + +@{b} FUNCTION@{ub} + Returns the memory previously allocated by @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"}. + +@{b} INPUTS@{ub} + iff - IFF file handle, from @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"} + +@{b} RESULTS@{ub} + For now, always results TRUE (this may change in the future). + +@{b} SEE ALSO@{ub} + @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"} + +@EndNode + +@Node "IFFL_CompressBlock()" "iff.library/IFFL_CompressBlock" + +@{b} NAME@{ub} + IFFL_CompressBlock -- Compress a memory block + +@{b} SYNOPSIS@{ub} + result = IFFL_CompressBlock( source, destination, size, mode ) + A0 A1 D0 D1 + + ULONG IFFL_CompressBlock( @{"APTR" Link "INCLUDE:exec/types.h/Main" 33}, @{"APTR" Link "INCLUDE:exec/types.h/Main" 33}, ULONG, ULONG ) + +@{b} FUNCTION@{ub} + Compress the memory block using the appropriate compression mode. + If the compressed data would become longer than the uncompressed, + an error is returned. + +@{b} INPUTS@{ub} + source - Pointer to data to compress + destination - Target address for compression + size - Number of data bytes to compress + mode - Compression mode. Currently, the following modes + are supported: + + IFFL_COMPR_NONE - Vanilla copy + IFFL_COMPR_BYTERUN1 - CmpByteRun1 (ILBM BODY data) + IFFL_COMPR_FIBDELTA - Fibonacci Delta (8SVX BODY data) + +@{b} RESULTS@{ub} + Length of compressed data or 0 if an error occurred. + @{"IFFL_IFFError()" Link "IFFL_IFFError()"} returns IFFL_ERROR_BADCOMPRESSION if you ask for + an unsupported compression mode. + +@{b} BUGS@{ub} + In IFFL_COMPR_BYTERUN1, if the compressed data would become longer, + the buffer will be overwritten, and no error is returned. So be + sure to supply a destination buffer which is big enough! + +@{b} SEE ALSO@{ub} + @{"IFFL_DecompressBlock()" Link "IFFL_DecompressBlock()"} + +@EndNode + +@Node "IFFL_DecodePic()" "iff.library/IFFL_DecodePic" + +@{b} NAME@{ub} + IFFL_DecodePic -- decode the BODY of an ILBM file into a @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} + +@{b} SYNOPSIS@{ub} + success = IFFL_DecodePic( iff, bitmap ) + D0 A1 A0 + + @{"BOOL" Link "INCLUDE:exec/types.h/Main" 68} IFFL_DecodePic( IFFL_HANDLE, struct @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} * ) + +@{b} FUNCTION@{ub} + Decodes and decompresses a picture into the user supplied @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45}. + If the picture is higher than your @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45}, it will be truncated. + If your @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} is larger than the picture, the picture will be + drawn into the top left corner of your @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45}. + If the picture has less planes than the @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45}, the unused planes + are NOT touched by this routine, so you may wish to clear them + before calling IFFL_DecodePic(). If the picture has more planes + than your @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45}, the surplus planes of the picture are ignored. + +@{b} INPUTS@{ub} + iff - IFF file handle, from @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"} + bitmap - Pointer to a properly initialized @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} structure: + bm_Planes[] must point to valid BitPlanes, + bm_Depth contains the number of planes. + bm_Width and bm_Height must be set according to the + size of your bit planes. + +@{b} RESULTS@{ub} + Non-zero if successful, zero if error. Call @{"IFFL_IFFError()" Link "IFFL_IFFError()"} to + know the reason of the failure + +@{b} BUGS@{ub} + If the picture is wider than your @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45}, one line of innocent + memory will be overwritten at the end of each bitplane. You can + avoid this by allocating a few bytes more for each plane. + Normally, you allocate your @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} after inspecting the BMHD + chunk, so this should not be a problem. + +@{b} NOTE@{ub} + This routine needs at least 650 bytes of stack space + +@{b} SEE ALSO@{ub} + +@EndNode + +@Node "IFFL_DecompressBlock()" "iff.library/IFFL_DecompressBlock" + +@{b} NAME@{ub} + IFFL_DecompressBlock -- Decompress a memory block + +@{b} SYNOPSIS@{ub} + result = IFFL_DecompressBlock( source, destination, size, mode ) + A0 A1 D0 D1 + + ULONG IFFL_DecompressBlock( @{"APTR" Link "INCLUDE:exec/types.h/Main" 33}, @{"APTR" Link "INCLUDE:exec/types.h/Main" 33}, ULONG, ULONG ) + +@{b} FUNCTION@{ub} + Decompress the memory block using the appropriate Decompression mode. + If the Decompressed data would become longer than the unDecompressed, + an error is returned. + +@{b} INPUTS@{ub} + source - Pointer to data to decompress + destination - Target address for decompression + size - Number of _DECOMPRESSED_ data bytes + mode - Compression mode. Currently, the following modes + are supported: + + IFFL_COMPR_NONE - Vanilla copy + IFFL_COMPR_BYTERUN1 - CmpByteRun1 (ILBM BODY data) + IFFL_COMPR_FIBDELTA - Fibonacci Delta (8SVX BODY data) + +@{b} RESULTS@{ub} + Length of uncompressed data or 0 if an error occurred. + @{"IFFL_IFFError()" Link "IFFL_IFFError()"} returns IFFL_ERROR_BADCOMPRESSION if you ask for + an unsupported compression mode. + +@{b} SEE ALSO@{ub} + @{"IFFL_CompressBlock()" Link "IFFL_CompressBlock()"} + +@EndNode + +@Node "IFFL_FindChunk()" "iff.library/IFFL_FindChunk" + +@{b} NAME@{ub} + IFFL_FindChunk -- find an IFF-chunk + +@{b} SYNOPSIS@{ub} + chunk = IFFL_FindChunk( iff, chunkname ) + D0 A1 D0 + + @{"APTR" Link "INCLUDE:exec/types.h/Main" 33} IFFL_FindChunk( IFFL_HANDLE, ULONG ) + +@{b} FUNCTION@{ub} + Find a specific chunk in an IFF file + +@{b} INPUTS@{ub} + iff - IFF file handle, from @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"} + chunkname - 4 characters packed ASCII ('BODY', 'VHDR' ...) + if chunkname is 0, FindChunk() returns a pointer to the + first byte after the end of the current FORM. This can + be used by ANIM readers for jumping from FORM to FORM. + +@{b} RESULTS@{ub} + Pointer to the beginning of the chunk (that means to the chunk + name itself, followed by the chunk size); zero if chunk not found + +@{b} BUGS@{ub} + none known + +@{b} SEE ALSO@{ub} + @{"IFFL_GetBMHD()" Link "IFFL_GetBMHD()"}, @{"IFFL_GetColorTab()" Link "IFFL_GetColorTab()"} + +@EndNode + +@Node "IFFL_GetBMHD()" "iff.library/IFFL_GetBMHD" + +@{b} NAME@{ub} + IFFL_GetBMHD -- find a @{"BitMapHeader" Link "INCLUDE:datatypes/pictureclass.h/Main" 94} of an IFF-file + +@{b} SYNOPSIS@{ub} + header = IFFL_GetBMHD( iff ) + D0 A1 + + struct @{"BitMapHeader" Link "INCLUDE:datatypes/pictureclass.h/Main" 94} *IFFL_GetBMHD( IFFL_HANDLE ) + +@{b} FUNCTION@{ub} + Returns a pointer to a BMHD (BitMapHeader) structure as defined + in iff.h and iff.i + +@{b} INPUTS@{ub} + iff - IFF file handle, from @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"} + +@{b} RESULTS@{ub} + Pointer to the @{"BitMapHeader" Link "INCLUDE:datatypes/pictureclass.h/Main" 94}, or NULL if no BMHD chunk found + +@{b} SEE ALSO@{ub} + @{"IFFL_FindChunk()" Link "IFFL_FindChunk()"}, @{"IFFL_GetColorTab()" Link "IFFL_GetColorTab()"} + +@EndNode + +@Node "IFFL_GetColorTab()" "iff.library/IFFL_GetColorTab" + +@{b} NAME@{ub} + IFFL_GetColorTab -- find a CMAP and convert it to a ColorTable + +@{b} SYNOPSIS@{ub} + count = IFFL_GetColorTab( iff, colortable ) + D0 A1 A0 + + @{"LONG" Link "INCLUDE:exec/types.h/Main" 35} IFFFL_GetColorTab( IFF_HANDLE, UWORD * ) + +@{b} FUNCTION@{ub} + Searches the CMAP chunk of an IFF file and converts it, if it's + there, to an Amiga color table structure. This colortable can + directly be used as a parameter for the @{"LoadRGB4()" Link "graphics/LoadRGB4()"} function. + +@{b} INPUTS@{ub} + iff - IFF file handle, from @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"} + colortable - Pointer to a block of memory which must be large + enough to hold the colortable (2 bytes per color). + Must be WORD aligned. + +@{b} RESULT@{ub} + Number of colors actually found, or zero if the file has no + CMAP chunk + +@{b} SEE ALSO@{ub} + @{"IFFL_FindChunk()" Link "IFFL_FindChunk()"}, @{"IFFL_GetBMHD()" Link "IFFL_GetBMHD()"} + +@EndNode + +@Node "IFFL_GetViewModes()" "iff.library/IFFL_GetViewModes" + +@{b} NAME@{ub} + IFFL_GetViewModes() -- Get Amiga-specific ViewModes + +@{b} SYNOPSIS@{ub} + viewmodes = IFFL_GetViewModes( iff ) + D0 A1 + + ULONG IFFL_GetViewModes( IFFL_HANDLE ) + +@{b} FUNCTION@{ub} + Searches the IFF file for a 'CAMG' chunk which holds the view modes + information. If there is no CAMG chunk, the view modes are calcu- + lated using the information in the @{"BitMapHeader" Link "INCLUDE:datatypes/pictureclass.h/Main" 94} structure. + You can directly put the low WORD of the result of a call to + IFFL_ GetViewModes() into the ns_ViewModes field of a @{"NewScreen" Link "INCLUDE:intuition/screens.h/Main" 476} + structure, or you can use the whole ULONG for the SA_DisplayID tag + under OS 2.x. + +@{b} INPUTS@{ub} + iff - IFF file handle, from @{"OpenIFF()" Link "OpenIFF()"} + +@{b} RESULT@{ub} + viewmodes - ULONG containing the view modes (HAM, LACE, HIRES ...) + All forbidden bits are masked out, as suggested by CBM. + Under Kickstart V1.3, only the lower WORD is used. + +@{b} BUGS@{ub} + If the IFF file has no CAMG chunk and 6 bitplanes, the HAM bit + will be set. This is not always correct since the picture could + be in the Extra Halfbrite mode. You can load such Halfbrite + pictures into DPaint III and save them again, DPaint will generate + the correct CAMG chunk. + +@{b} SEE ALSO@{ub} + @{"<graphics/displayinfo.h>" Link "INCLUDE:graphics/displayinfo.h/Main" 0} + +@EndNode + +@Node "IFFL_IFFError()" "iff.library/IFFL_IFFError" + +@{b} NAME@{ub} + IFFL_IFFError -- Get detailed error descrpition after an error + +@{b} SYNOPSIS@{ub} + error = IFFL_IFFError() + D0 + + @{"LONG" Link "INCLUDE:exec/types.h/Main" 35} IFFL_IFFError( VOID ) + +@{b} FUNCTION@{ub} + If one of the iff.library functions returns zero, you can call + IFFL_IFFError() to know the reason for the failure. An error + code is returned, please refer to the files 'iff.h' or 'iff.i' + for the complete list of errors. + +@{b} INPUTS@{ub} + none + +@{b} RESULT@{ub} + Error-number generated by the latest function call, or zero if + no error. + +@{b} BUGS@{ub} + If you don't close the IFF library at the end of your program + (using @{"CloseLibrary()" Link "exec/CloseLibrary()"}) the error node will not be freed. The + same task will then not be able to re-open the iff.library. + (This is not a bug, it's a feature ;-)) + +@{b} SEE ALSO@{ub} + <iff.h> + +@EndNode + +@Node "IFFL_ModifyFrame()" "iff.library/IFFL_ModifyFrame" + +@{b} NAME@{ub} + IFFL_ModifyFrame -- Modify an anim frame using a DLTA chunk + +@{b} SYNOPSIS@{ub} + success = IFFL_ModifyFrame( modifyform, bitmap ) + D0 A1 A0 + + @{"BOOL" Link "INCLUDE:exec/types.h/Main" 68} IFFL_ModifyFrame( VOID *, struct @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} * ) + +@{b} FUNCTION@{ub} + Uses the DLTA chunk of the supplied FORM to modify the planes-data + of the bitmap. Usually, playback of ANIMs will require two buffers, + and double-buffering between them. So the data in the bitmap must + be two frames back, and the DLTA chunk is used to modify the hidden + frame to the next frame to be shown. + +@{b} INPUTS@{ub} + modifyform - pointer to the FORM containing the actual DLTA chunk + bitmap - Pointer to a properly initialized @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} structure, + the planes must contain the image which was displayed + to frames back (using double-buffering) + +@{b} RESULT@{ub} + Non-zero if OK, 0 if error; call @{"IFFL_IFFError()" Link "IFFL_IFFError()"} to know the reason + of the failure + +@{b} RESTRICTIONS@{ub} + Currently, only compression type 5 (Byte Vertical Delta Mode) is + implemented. If you have animations which use modes 1 to 4, try + loading them with DPaint III and saving them again. + Sculpt-Animate ('J' type ANIM, Movie format) support will be + added soon. + I will implement some more compression types upon request. + +@{b} NOTE@{ub} + This routine needs at least 820 bytes of stack. + The size of the bitmap is not checked by this routine, the planes + must have at least the size described in the BMHD of the anim + file. + +@{b} SEE ALSO@{ub} + @{"IFFL_IFFError()" Link "IFFL_IFFError()"} + +@EndNode + +@Node "IFFL_OpenIFF()" "iff.library/IFFL_OpenIFF" + +@{b} NAME@{ub} + IFFL_OpenIFF -- Open an IFF file for reading or writing + +@{b} SYNOPSIS@{ub} + iff = IFFL_OpenIFF( filename, mode ) + D0 A0 D0 + + IFFL_HANDLE IFFL_OpenIFF( char *, ULONG ) + +@{b} FUNCTION@{ub} + If mode == IFFL_MODE_READ: + This function opens a file on a disk and looks whether it's an IFF + file or not. If it is an IFF file, memory is allocated and the file + is read into memory. + + New for V22: + If xpkmaster.library is installed in your system, IFFL_OpenIFF() + will be able to read and decompress compressed IFF files, if they + use one of the xpk standard compression schemes. + + If mode == IFFL_MODE_WRITE: + Initializes an IFF file handle for writing. You may create chunks + with @{"IFFL_PushChunk()" Link "IFFL_PushChunk()"} and @{"IFFL_PopChunk()" Link "IFFL_PopChunk()"}, and you can write data + using the @{"IFFL_WriteChunkBytes()" Link "IFFL_WriteChunkBytes()"} routine. + +@{b} INPUTS@{ub} + filename - Pointer to a null-terminated string + mode - IFFL_MODE_READ: Open file for reading + IFFL_MODE_WRITE: Open file for writing + +@{b} RESULT@{ub} + iff - IFF handle. Making assumptions about the internal structure + of this handle is unwise, and may break in the future. + If this function fails, NULL will be returned, and you may + call @{"IFFL_IFFError()" Link "IFFL_IFFError()"} to know the reason of the failure. + +@{b} SEE ALSO@{ub} + @{"IFFL_CloseIFF()" Link "IFFL_CloseIFF()"}, @{"IFFL_PushChunk()" Link "IFFL_PushChunk()"}, @{"IFFL_PopChunk()" Link "IFFL_PopChunk()"}, + @{"IFFL_WriteChunkBytes()" Link "IFFL_WriteChunkBytes()"}, @{"IFFL_IFFError()" Link "IFFL_IFFError()"} + +@{b} BUGS@{ub} + None known + +@EndNode + +@Node "IFFL_PopChunk()" "iff.library/IFFL_PopChunk" + +@{b} NAME@{ub} + IFFL_PopChunk -- Pop top context node off context stack. + +@{b} SYNOPSIS@{ub} + success = IFFL_PopChunk( iff ) + D0 A0 + + @{"BOOL" Link "INCLUDE:exec/types.h/Main" 68} IFFL_PopChunk( IFFL_HANDLE ) + +@{b} FUNCTION@{ub} + Pops top context chunk and updates the file accordingly. + The function is normally called only for writing files and signals + the end of a chunk. + +@{b} INPUTS@{ub} + iff - IFF handle + +@{b} RESULTS@{ub} + Non-zero if successful or 0 if not successful (call @{"IFFL_IFFError()" Link "IFFL_IFFError()"} + to get an IFFL_ERROR_... error code. + +@{b} SEE ALSO@{ub} + @{"IFFL_PushChunk()" Link "IFFL_PushChunk()"}, @{"IFFL_WriteChunkBytes()" Link "IFFL_WriteChunkBytes()"} + +@EndNode + +@Node "IFFL_PushChunk()" "iff.library/IFFL_PushChunk" + +@{b} NAME@{ub} + IFFL_PushChunk -- Push a new context node on the context stack. + +@{b} SYNOPSIS@{ub} + success = IFFL_PushChunk( iff, type, id ) + D0 A0 D0 D1 + + @{"BOOL" Link "INCLUDE:exec/types.h/Main" 68} IFFL_PushChunk( IFFL_HANDLE, ULONG, ULONG ) + +@{b} FUNCTION@{ub} + Pushes a new context node on the context stack by reading it from the + stream if this is a read file, or by creating it from the passed + parameters if this is a write file. Normally this function is only + called in write mode, where the type and id codes specify the new + chunk to create. If this is a leaf chunk, i.e. a local chunk inside + a FORM or PROP chunk, then the type argument is ignored. + +@{b} INPUTS@{ub} + iff - IFF handle + type - chunk type specifier (ex. ILBM) (ignored for read mode or + leaf chunks). + id - chunk id specifier (ex. CMAP) (ignored for read mode). + +@{b} RESULTS@{ub} + Non-zero if successful or 0 if not successful (call @{"IFFL_IFFError()" Link "IFFL_IFFError()"} + to get an IFFL_ERROR_... error code. + +@{b} NOTE@{ub} + Currently, the level of nested FORMs is restricted to 7. + +@{b} SEE ALSO@{ub} + @{"IFFL_PopChunk()" Link "IFFL_PopChunk()"}, @{"IFFL_WriteChunkBytes()" Link "IFFL_WriteChunkBytes()"} + +@EndNode + +@Node "IFFL_SaveBitMap()" "iff.library/IFFL_SaveBitMap" + +@{b} NAME@{ub} + IFFL_SaveBitMap -- save the planes of a @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} as an IFF-file + +@{b} SYNOPSIS@{ub} + result = IFFL_SaveBitMap( filename, bitmap, colortable, flags ) + D0 A0 A1 A2 D0 + + @{"BOOL" Link "INCLUDE:exec/types.h/Main" 68} IFFL_SaveBitMap(char *, struct @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} *, UWORD *, ULONG ) + +@{b} FUNCTION@{ub} + Save the planes of a @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} as an IFF-file, optionally with a + colortable. The IFF file will contain the following chunks: + + FORM - The IFF header, with the type ILBM + BMHD - The @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} Header structre + CMAP - The color map, this chunk is omitted if colortable is zero + CAMG - The Amiga ViewModes word, contains the special ViewModes + information (HAM, LACE, HIRES ...) + BODY - The (crunched or uncompressed) picture + +@{b} INPUTS@{ub} + filename - Name of the IFF file to create + bitmap - Pointer to the @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} holding your picture + colortable - Pointer to an Amiga ColorTable structure or zero + (if colortable = 0, no CMAP chunk will be generated). + flags - Bit 0: 1 = Use the "CmpByteRun1" compression algorythm, + 0 = Save the file uncompressed + Bit 7: 1 = This is a HAM (Hold and modify) picture + 0 = This is a normal or Extra-Halfbrite picture + +@{b} RESULT@{ub} + Non-zero if successful, 0 if an error occurred. You can then call + @{"IFFL_IFFError()" Link "IFFL_IFFError()"} to know more about the reason of the failure. + +@{b} NOTE@{ub} + Up to V19 this routine needs at least 650 bytes of stack space + +@{b} SEE ALSO@{ub} + @{"IFFL_SaveClip()" Link "IFFL_SaveClip()"} + +@EndNode + +@Node "IFFL_SaveClip()" "iff.library/IFFL_SaveClip" + +@{b} NAME@{ub} + IFFL_SaveClip -- save a part of a @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} as an IFF-file + +@{b} SYNOPSIS@{ub} + result = IFFL_SaveClip + D0 ( filename, bitmap, coltab, flags, xoff, yoff, width, height ) + A0 A1 A2 D0 D1 D2 D3 D4 + +@{b} FUNCTION@{ub} + Save a part of a @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} as an IFF file + +@{b} INPUTS@{ub} + filename - Name of the IFF file to create + bitmap - Pointer to the @{"BitMap" Link "INCLUDE:graphics/gfx.h/Main" 45} holding your picture + colortable - Pointer to an Amiga ColorTable structure or zero + (if colortable = 0, no CMAP chunk will be generated). + flags - Bit 0: 1 = Use the "CmpByteRun1" compression algorythm, + 0 = Save the file uncompressed + Bit 7: 1 = This is a HAM (Hold and modify) picture + 0 = This is a normal or Extra-Halfbrite picture + xoff - X offset of the clip to be saved (bytes from the left) + yoff - Y offset of the clip to be saved (lines from the top) + width - width in bytes of the rectangle + height - height in lines of the rectangle + +@{b} RESULTS@{ub} + Non-zero if successful, 0 if an error occurred. You can then call + @{"IFFL_IFFError()" Link "IFFL_IFFError()"} to know more about the reason of the failure. + +@{b} NOTE@{ub} + Up to V19 this routine needs at least 650 bytes of stack space + +@{b} BUGS@{ub} + The width of the rectangle will be truncated to WORD boundaries, + because DPAINT wants it! + +@{b} SEE ALSO@{ub} + @{"IFFL_SaveBitMap()" Link "IFFL_SaveBitMap()"} + +@EndNode + +@Node "IFFL_WriteChunkBytes()" "iff.library/IFFL_WriteChunkBytes" + +@{b} NAME@{ub} + IFFL_WriteChunkBytes -- Write data into the current chunk + +@{b} SYNOPSIS@{ub} + success = IFFL_WriteChunkBytes( iff, buf, size ) + D0 A0 A1 D0 + + @{"LONG" Link "INCLUDE:exec/types.h/Main" 35} IFFL_WriteChunkBytes( IFFL_HANDLE, @{"APTR" Link "INCLUDE:exec/types.h/Main" 33}, @{"LONG" Link "INCLUDE:exec/types.h/Main" 35} ) + +@{b} FUNCTION@{ub} + Writes "size" bytes from the specified buffer into the current chunk. + +@{b} INPUTS@{ub} + iff - IFF file handle, from @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"}. + buf - pointer to buffer area with bytes to be written. + size - number of bytes to write. + +@{b} RESULT@{ub} + Non-NULL if the write was successful, or NULL if an error + occurred. Call @{"IFFL_IFFError()" Link "IFFL_IFFError()"} to know what's going on. + +@{b} SEE ALSO@{ub} + @{"IFFL_PushChunk()" Link "IFFL_PushChunk()"}, @{"IFFL_PopChunk()" Link "IFFL_PopChunk()"}, @{"IFFL_IFFError()" Link "IFFL_IFFError()"} + +@EndNode + +@Node "NewOpenIFF()" "iff.library/NewOpenIFF" + +@{b} NAME@{ub} + NewOpenIFF -- allocate memory for an IFF-file and read it + +@{b} SYNOPSIS@{ub} + ifffile = NewOpenIFF( filename, memattr ) + D0 A0 D0 + + IFFFILE OpenIFF( char * ) + +@{b} FUNCTION@{ub} + THIS FUNCTION IS OBSOLETE. USE @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"} INSTEAD. + +@{b} INPUTS@{ub} + filename - Pointer to a null-terminated string + memattr - Memory requirements as used for Exec's @{"AllocMem()" Link "exec/AllocMem()"}, + such as MEMF_CHIP, MEMF_PUBLIC ... + (MEMF_CLEAR is not necessary) + +@{b} RESULT@{ub} + ifffile - 'FileHandle', points to the beginning of the IFF file + ("FORM...."), Zero if unsuccessful. Call IFFError() to get + the reason of the failure. + +@{b} SEE ALSO@{ub} + @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"}, @{"IFFL_CloseIFF()" Link "IFFL_CloseIFF()"}, @{"IFFL_IFFError()" Link "IFFL_IFFError()"} + +@{b} BUGS@{ub} + None known + +@EndNode + +@Node "OpenIFF()" "iff.library/OpenIFF" + +@{b} NAME@{ub} + OpenIFF -- allocate memory for an IFF-file and read it + +@{b} SYNOPSIS@{ub} + ifffile = OpenIFF( filename ) + D0 A0 + + IFFFILE OpenIFF( char * ) + +@{b} FUNCTION@{ub} + THIS FUNCTION IS OBSOLETE. USE @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"} INSTEAD. + +@{b} INPUTS@{ub} + filename - Pointer to a null-terminated string + +@{b} RESULT@{ub} + ifffile - 'FileHandle', points to the beginning of the IFF file + ("FORM...."), 0 if unsuccessful. Call IFFError() to get the + reason of the failure. + +@{b} BUGS@{ub} + None + +@{b} SEE ALSO@{ub} + @{"IFFL_OpenIFF()" Link "IFFL_OpenIFF()"}, @{"IFFL_CloseIFF()" Link "IFFL_CloseIFF()"}, @{"IFFL_IFFError()" Link "IFFL_IFFError()"} + +@EndNode + diff --git a/Documentation/ifflib.guide.info b/Documentation/ifflib.guide.info Binary files differnew file mode 100644 index 0000000..aa046a1 --- /dev/null +++ b/Documentation/ifflib.guide.info diff --git a/Documentation/ifflib_internal.doc b/Documentation/ifflib_internal.doc new file mode 100644 index 0000000..e3e09b1 --- /dev/null +++ b/Documentation/ifflib_internal.doc @@ -0,0 +1,33 @@ +TABLE OF CONTENTS + +iff.library/CalcViewModes +iff.library/CalcViewModes iff.library/CalcViewModes + + NAME + CalcViewModes() -- Calculate Amiga-specific ViewModes from a BMHD + + SYNOPSIS + viewmodes = CalcViewModes( bmhd ) + D0 A0 + + ULONG CalcViewModes( struct IFFL_BMHD ) + + FUNCTION + Tries to calculate the viewmodes for a CAMG chunk by looking at + the bmh_Width, bmh_Height and bmh_Depth entries of a bmhd. + This is not always satisfactory, but we're stuck with it. + + INPUTS + bmhd - BitMapHeader describing the picture's dimensions + + RESULT + viewmodes - ULONG containing the view modes (LACE, HIRES) + + BUGS + Knows nothing about Monitor IDs or new View modes like SUPERHIRES + or HAM8. You should not use this function in new code. + + SEE ALSO + IFFL_GetViewModes(), IFFL_SaveClip() + +
\ No newline at end of file diff --git a/Documentation/ifflib_internal.guide b/Documentation/ifflib_internal.guide new file mode 100644 index 0000000..139a0fc --- /dev/null +++ b/Documentation/ifflib_internal.guide @@ -0,0 +1,38 @@ +@database "ifflib_internal" +@master "DH1:Programming/IFF-Library/Documentation/ifflib_internal.doc" + +@Node Main "ifflib_internal.doc" + @{" CalcViewModes() " Link "CalcViewModes()"} +@EndNode + +@Node "CalcViewModes()" "iff.library/CalcViewModes" + +@{b} NAME@{ub} + CalcViewModes() -- Calculate Amiga-specific ViewModes from a BMHD + +@{b} SYNOPSIS@{ub} + viewmodes = CalcViewModes( bmhd ) + D0 A0 + + ULONG CalcViewModes( struct IFFL_BMHD ) + +@{b} FUNCTION@{ub} + Tries to calculate the viewmodes for a CAMG chunk by looking at + the bmh_Width, bmh_Height and bmh_Depth entries of a bmhd. + This is not always satisfactory, but we're stuck with it. + +@{b} INPUTS@{ub} + bmhd - @{"BitMapHeader" Link "INCLUDE:datatypes/pictureclass.h/Main" 94} describing the picture's dimensions + +@{b} RESULT@{ub} + viewmodes - ULONG containing the view modes (LACE, HIRES) + +@{b} BUGS@{ub} + Knows nothing about Monitor IDs or new @{"View" Link "INCLUDE:graphics/view.h/Main" 63} modes like SUPERHIRES + or HAM8. You should not use this function in new code. + +@{b} SEE ALSO@{ub} + IFFL_GetViewModes(), IFFL_SaveClip() + +@EndNode + diff --git a/Documentation/ifflib_internal.guide.info b/Documentation/ifflib_internal.guide.info Binary files differnew file mode 100644 index 0000000..aa046a1 --- /dev/null +++ b/Documentation/ifflib_internal.guide.info |