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authorChristian A. Weber <chris@gna.ch>1992-06-02 16:44:18 +0000
committerChristian A. Weber <chris@gna.ch>1992-06-02 16:44:18 +0000
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+**
+** $Id: CHANGES.DOC,v 22.1 92/06/03 00:00:25 chris Exp $
+**
+** $Author: chris $
+** $Release: 22.1 $
+** $Date: 92/06/03 00:00:25 $
+**
+
+
+
+
+CHANGES FOR V22.1
+-----------------
+
+* iff.library now makes use of the powerful "xpk" data compression standard
+ for the Amiga. If xpkmaster.library is installed, the IFFL_OpenIFF()
+ function (in read mode) will automatically recognize and decompress all
+ IFF files which are compressed with one of the xpk compression schemes.
+ This is totally transparent, and no changes whatsoever are needed.
+
+
+CHANGES FOR V21.2
+-----------------
+
+* IFFL_SaveClip() and IFFL_SaveBitMap() are now MUCH faster, and use
+ less stack.
+
+* Decompression is a tad faster, and won't corrupt memory even if
+ the input file was corrupt.
+
+
+CHANGES FOR V21.1
+-----------------
+
+This is a major upgrade. Although old binaries are 100% compatible, the
+programmer's interface changed. Here's what's new:
+
+* New names for library functions, to avoid conflicts with Commodore's
+ "iffparse.library". Basically, each function of iff.library has
+ IFFL_ prepended to its name (IFFL_OpenIFF ...).
+
+* OpenIFF() and NewOpenIFF() are both obsolete now. The former had this
+ design stupidity which would load 8SVX files into CHIP RAM; the latter
+ was added to remedy this situation, but actually the memory attribute
+ parameter of NewOpenIFF() was very rarely needed.
+ Now there's just one IFFL_OpenIFF() function, which behaves like
+ OpenIFF() except that it does NOT load 8SVX files to CHIP RAM.
+ It also has an additional parameter which lets you specify a mode
+ (Read or write).
+
+* A set of powerful IFF writing functions has been added. With these
+ functions, you can create any type of IFF FORM (not just ILBM).
+ Look at the autodocs and example programs for more information.
+
+* If you define the symbol IFFLIB_PRE21NAMES in your source codes, you
+ still can compile them using the old naming conventions. However,
+ you will lose the ability to use iffparse.library in the same files
+ because of the name clashes.
+
+* In IFFL_SaveClip() and IFFL_SaveBitMap(), the color values are now
+ calculated correctly (multiplied, not shifted).
+
+
+CHANGES FOR V20.1
+-----------------
+
+* No changes to the library, it's still 19.1
+
+* Lots of new features and bug fixes for ShowIFF (COMMAND option,
+ AppIcon mode under Kickstart 2.x, ...), see ShowIFF/ShowIFF.doc
+ for details!
+
+
+
+CHANGES FOR V19.1
+-----------------
+
+* SaveClip() and SaveBitMap() now correctly write 24 bitplane pictures.
+
+* ShowIFF correctly handles scroll boundaries under Kickstart 2.0, this
+ seems to be a 2.0 bug and so it may break again with new 2.0 releases.
+
+
+CHANGES FOR V18.8
+-----------------
+
+* Modula-2 definition module and example program added, (contributed by
+ Oliver Schraner, thanx!).
+
+* ShowIFF now adjusts the screen size according to the "normal" values
+ stored in GfxBase, for users of MoreRows or Kickstart 2.0.
+
+* ShowIFF no longer crashes if started from WorkBench under Kickstart 2.0.
+ This was actually a bug in my startup code.
+
+* Minor rearrangements in iff.h, iff.i, IFFGlue.asm and example files
+
+* No functional changes to the library (except new version number ;-)
+
+
+CHANGES FOR V18.7
+-----------------
+
+* You can now use DecodePic() to decode pictures with as many as 24
+ bitplanes. Although the original BitMap structure has only 8 pointers,
+ you can simply add more plane-pointers at the end of the structure.
+ Note that these pictures must be in a normal bit-plane format (i.e.
+ not the format for 'Deep ILBMs' specified by Commodore).
+ This feature enables my ShowIFF tool to directly display 24-bit pictures
+ scanned with the ASDG color scanner (with limited colors, of course).
+
+
+CHANGES FOR V18.6
+-----------------
+
+* DecodePic() can deal with pictures which have more planes than the
+ destination BitMap. It will decode as many planes as the BitMap.Depth
+ field of your BitMap structure specifies, all other planes will be
+ discarded. As a result of this, the error message IFF_TOOMANYPLANES
+ is now obsolete.
+
+
+CHANGES FOR V18.5
+-----------------
+
+* OpenIFF() no longer trashes memory if a corrupt FORM (with some random
+ bytes at the end of file, as generated by old DPaint) is loaded.
+
+* SHAM pictures (HAM with palette changes at each line) are now fully
+ supported by ShowIFF.
+
+
+CHANGES FOR V18.4
+-----------------
+
+* The library now handles poorly written BODY chunks correctly (such as
+ written by old DPaint versions). It can now deal with pictures with
+ a height or depth of 0.
+
+
+CHANGES FOR V18.2
+-----------------
+
+* The type IFFFILE has been redefined from 'CPTR' to 'void *'. This allows
+ you to use pointers to ULONG as your IFF file handles (which are easier
+ to use, see AnimExample.c), and the compiler won't generate warnings if
+ you pass these variables to the IFF library functions.
+
+* FindChunk() can be called with a chunk ID of 0. It then returns a pointer
+ to the first byte after the end of the current FORM. This can be used
+ by ANIM readers for jumping from FORM to FORM (see example program).
+
+
+CHANGES FOR V18.1
+-----------------
+
+* New function ModifyFrame(). This functions takes a bitmap and modifies
+ its planes according to a supplied DLTA chunk. This allows you to
+ easily display DPaint III and compatible animations.
+
+* GetViewModes() now correctly masks out the forbidden bits (SPRITES,
+ VP_HIDE and genlock). This bug caused pictures with the VP_HIDE bit
+ set not to be displayed at all!
+ It is now safe to put the result of GetViewModes() directly to the
+ NewScreen.ViewModes field, as it was supposed to.
+ Note that GetViewModes() now returns the full 32 bit CAMG entry, so
+ the prototype for GetViewModes() has changed from UWORD to ULONG.
+ The upper 16 bits of the view modes are reserved for future use by CBM.
+
+* GetColorTab() now correctly masks out the lower 4 bits of the color
+ bytes (These bits are used by some converted Sun rasterfiles).
+
+* The DecodePic() decruncher is more robust, it does not write past the
+ end of the bitmap anymore (remember those nasty 81000007/9 gurus?)
+ If you have pictures which can't be displayed, PLEASE let me know!
+
+* The library base format has changed. Since this structure was never
+ documented, this should not cause any compatibility problems. It is
+ very likely that this structure changes from release to release, so
+ don't use it!
+
+* The name for IffError() in the Assembler include file has changed to
+ IFFError() (IFF in caps) to be compatible with the C names. This
+ requires a global search-and-replace operation on your asm source
+ files.
+
+* The ShowIFF.c example program has been debugged. It should now handle
+ Overscan pictures correctly (in V16.4, it sometimes switched to
+ scrolling-mode if the picture was 480 rows high).
+ The file scanner is no longer recursive, it uses ARP's 'ALL' features.
+ ShowIFF now always returns the memory it allocates.
+
+* There is a new example program 'AnimExample.c'. It loads and displays
+ a DPaint animation, the user can set the speed and number of loops.
+ This example shows how to use the new ModifyFrame() routine.
+
+
+CHANGES FOR V17.x
+-----------------
+
+This version never existed (the IFFLIB17.ZOO release contained iff.lib 16.4).
+To avoid confusion, the new version number is now 18.
+
+
+CHANGES FOR V16.4
+-----------------
+
+* The ShowIFF.c example program was completely rewritten. It now uses the
+ ARP library for command line parsing and directory searching. A powerful
+ WorkBench handler has been added which lets you display the pictures in
+ a drawer or an entire disk by selecting the drawer or disk icon and acti-
+ vating the ShowIFF icon with extended selection.
+ If a picture is larger than the screen, you can use the mouse to scroll
+ the screen. (I have some scanned pictures with a resolution of
+ 2048x2048 pixels, which can be displayed with 1MB chip ram!)
+
+* The Play8SVX demo has been added. It plays sampled sounds from CLI and
+ WorkBench.
+
+* Internal changes to the library code (I now use the DevPac assembler V2
+ by HiSoft instead of the Manx 3.6 assembler)
+
+
+CHANGES FOR V16.3
+-----------------
+
+* The BMHD property chunks can now be in any order (which worked for V16.1,
+ but was broken in 16.2).
+
+
+CHANGES FOR V16.2
+-----------------
+
+* The SaveBitMap/SaveClip() routines sometimes generated a wrong CAMG chunk.
+ This is fixed now.
+
+* There are no more decruncher overruns corrupting the memory list
+
+
+CHANGES FOR V16.1
+-----------------
+
+Since V15.3 I got lots of suggestions, so I made the following changes.
+Note that this version is fully downward-compatible to V15.3.
+
+* There was a bug in the DecodePic() routine which called the guru if the
+ width of the picture was not a multiple of 16. It's fixed now.
+
+* The GetViewModes() routines now calculates the viewmodes correctly for
+ all picture sizes, including Super-Overscan (produced by DigiView 3.0).
+
+* When you open an IFF file with the OpenIFF() call, memory is allocated
+ and the file is read into that memory. Normally, all files are loaded
+ into whatever memory is available, but '8SVX' files are always loaded to
+ CHIP memory (the memory which is accessable by the Amiga's custom chips).
+ This solution is good for playing IFF sounds, but it is not satisfactory
+ for some other applications. The solution of this problem is quite easy:
+ I added a new routine called 'NewOpenIFF', which allows you to specify
+ the type of memory for the file.
+ So if you want to load an IFF instrument into any RAM, the right command
+ is: 'f=NewOpenIFF(filename,0L)' or 'f=OpenIFF(filename,MEMF_PUBLIC)'.
+ You can use any memory attributes you want (PUBLIC,CHIP,FAST...).
+
+* The file 'iff.h' is now split into two files: 'iff.h', which contains the
+ structure definitions and function declarations, and 'IffGlue.asm',
+ which contains the C to Assembler interface routines. These routines are
+ needed for the Manx C compilere V3.6.
+
+* The file 'IFFPragmas.h" is added to support the Lattice C compiler. It
+ was taken from an usenet article by Lyle E. Levine. (Thanks!)
+
+* The demo file 'ShowIFF.c' now correctly handles overscan pictures.
+