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GAME EXEC - The ultimate Amiga operating system for game development
---------
Version 4.4, 16-Apr-92
© 1987-92 Christian A. Weber, Christian B. Haller, René Straub, Roman Werner
*** Erlaubte Einträge in MyExecBase:
APTR meb_SuperStackUpper ; SuperStack am Anfang (READ ONLY!)
WORD meb_AttnFlags ; Kopie von ExecBase->AttnFlags
WORD meb_SystemBplcon0 ; Kopie von gfxbase->system_bplcon0
BYTE meb_VBlankFrequency ; Kopie von ExecBase->VBlankFrequency
BYTE meb_expad2
BYTE meb_ActualKey ; RawKeyCode
BYTE meb_ActualQualifiers ; Qualifier-Bits, (BitNr=KeyCode-$60)
BYTE meb_ActualASCIIKey ; ASCII-Code
BYTE meb_CheatFlag ; >0 falls Cheat mode on
STRUCT meb_BobList,lh_SIZEOF ; für die Bobroutine
APTR meb_TripleScreen ; für die Bobroutine
WORD meb_SignalSet ; für die Bobroutine
LONG meb_UserData1 ; Frei für den User, am Anfang 0
LONG meb_UserData2 ; Frei für den User, am Anfang 0
STRUCT meb_exreserved,6 ; + pad auf LONG, NICHT benutzen!
*** Level 3 Interrupt-Vektoren, zum Patchen oder 0 reinschreiben
UWORD meb_VBLIntPad
UWORD meb_VBLIntJump
APTR meb_VBLIntVector
UWORD meb_CopperIntPad
UWORD meb_CopperIntJump
APTR meb_CopperIntVector
*** Cia-Interrupt-Vektoren, zum Patchen oder 0 reinschreiben
APTR meb_CiaATimerAVector
APTR meb_CiaATimerBVector
APTR meb_CiaAAlarmVector
APTR meb_CiaASerialVector
APTR meb_CiaAFlagVector
APTR meb_CiaBTimerAVector
APTR meb_CiaBTimerBVector
APTR meb_CiaBAlarmVector
APTR meb_CiaBSerialVector
APTR meb_CiaBFlagVector
*** System-Funktionen (use at your own risk!)
ULONG meb_SecretMagic ; PRIVAT
FUNCTION InitExec ; (ExecEvent) (CRP)
FUNCTION ColdReboot ; () ()
FUNCTION InitChipMem ; (Address,Size) (A0/D0)
FUNCTION InitFastMem ; (Address,Size) (A0/D0)
FUNCTION InitDisk ; (Product) (D0)
FUNCTION InitKey ; () ()
FUNCTION SetCache ; (NewCacheBits) (D0)
*** Debug-Funktionen
FUNCTION Debug ; () ()
*** Speicherverwaltung
FUNCTION AllocMem ; (Amount) (D0)
FUNCTION AllocClearMem ; (Amount) (D0)
FUNCTION AllocFastMem ; (Amount) (D0)
FUNCTION AllocFastClearMem ;(Amount) (D0)
FUNCTION FreeMem ; (Address) (A1)
FUNCTION AvailMem ; () ()
FUNCTION AvailFastMem ; () ()
FUNCTION CheckMem ; () ()
FUNCTION CopyMem ; (Src,Dest,Len) (A0/A1/D0)
FUNCTION CopyMemQuick ; (Src,Dest,Len) (A0/A1/D0)
FUNCTION ClearMem ; (Address,Len) (A0/D0)
*** Semaphoren
FUNCTION Disable ; () ()
FUNCTION Enable ; () ()
FUNCTION OwnBlitter ; () ()
FUNCTION DisownBlitter ; () ()
*** Listenverwaltung
FUNCTION NewList ; (List) (A0)
FUNCTION Enqueue ; (List,Node) (A0/A1)
FUNCTION Remove ; (Node) (A1)
FUNCTION AddHead ; (List,Node) (A0/A1)
FUNCTION AddTail ; (List,Node) (A0/A1)
FUNCTION RemHead ; (List) (A0)
*** Tastatur
FUNCTION GetKey ; () ()
FUNCTION WaitKey ; () ()
FUNCTION FlushKeyBuf ; () ()
FUNCTION SetMap ; (KeyMap oder 0) (A0)
FUNCTION SetResetHandler ; (Handler) (A0)
FUNCTION SetCheatText ; (RawKeyCodes) (A0)
*** Ausgabe
FUNCTION RawDoFmt ; (wie normal :-)) (...)
FUNCTION RawPrintf ; (Stack) (...)
FUNCTION PlayCDTrack ; (TrackNumber) (D0)
FUNCTION WaitCDTrack ; (nüt) ()
*** Zufall
FUNCTION Randomize ; (Value1,Value2) (D0/D1)
FUNCTION Random ; (Limit) (D0)
*** Disk-Routinen
FUNCTION SetNoDiskHandler ;(Routine) (A0)
FUNCTION ReadFile ; (Name,Address) (D0/A0)
FUNCTION WriteFile ; (Name,Address) (D0/A0)
FUNCTION LoadFile ; (Name) (D0)
FUNCTION LoadFastFile ; (Name) (D0)
FUNCTION LoadSeg ; (Name) (D0)
FUNCTION UnLoadSeg ; (Segment) (A1)
FUNCTION BufReadFile ; (Name,Address (D0/A0)
FUNCTION BufLoadFile ; (Name) (D0)
FUNCTION DeleteFileNode ; (Name) (D0)
FUNCTION DeleteFileList ; () ()
FUNCTION SendPacket ; (Packet) (A0)
*** Bob-Routinen
FUNCTION WaitBlit ; (Custom) (A5)
FUNCTION InitDrawBob ; (BitMap) (A0)
FUNCTION AddBob ; (NewBob) (A1)
FUNCTION RemBob ; (Bob) (A0)
FUNCTION RemAllBobs ; () ()
FUNCTION RestoreBobList ; (BitMap) (A1)
FUNCTION DrawBobList ; (BitMap) (A1)
FUNCTION RestoreOneBob ; (Bob,BitMap) (A0/A1)
FUNCTION DrawOneBob ; (Bob,BitMap) (A0/A1)
FUNCTION AnimateOneBob ; (Bob) (A0)
FUNCTION MoveOneBob ; (Bob) (A0)
FUNCTION TestPoint ; (X,Y) (D0/D1)
FUNCTION SetMovePrg ; (Bob,MPrg,Speed,Step) (A0/A1/D0/D1)
FUNCTION SetAnimPrg ; (Bob,APrg,Speed) (A0/A1/D0)
FUNCTION SetGlobalClip ; (X,Y) (D0/D1)
FUNCTION HandleCollision ; () ()
FUNCTION CollOneBob ; (Bob) (A0)
FUNCTION FlashBob ; (Bob,Time,Color) (A0/D0/D1)
FUNCTION GetBobData ; (Bob) (A0)->A2
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