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author | Christian A. Weber <chris@gna.ch> | 2020-06-30 03:18:42 +0200 |
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committer | Christian A. Weber <chris@gna.ch> | 2020-06-30 04:04:41 +0200 |
commit | 74b34af0a91a0303859da828f1fd568217214450 (patch) | |
tree | 751f82a16391ba6424a299670a4fc1151a998849 | |
parent | 1bd99948cbd87e354a92ad0e37abdb7103aa6dcd (diff) | |
download | gameexec-74b34af0a91a0303859da828f1fd568217214450.tar.gz gameexec-74b34af0a91a0303859da828f1fd568217214450.tar.bz2 gameexec-74b34af0a91a0303859da828f1fd568217214450.zip |
Debug-Output für "Loading <filename>"
-rw-r--r-- | CDisk.S | 6 |
1 files changed, 6 insertions, 0 deletions
@@ -313,6 +313,12 @@ ProcessNextRequest: beq .EndProcReq ; Kein Request pending ---> movea.l d0,a2 ; A2 : Aktuelles Packet + IFD DEBUG + moveq #0,d2 + move.b dp_Flags(a2),d2 ; für SMSG + SMSG <"Loading '%s' (flags=$%02lx) ... ">,dp_FileName(a2),d2 + ENDC + *** Falls RAM-Disk erlaubt: RAMDisk-Request bearbeiten moveq.l #0,d2 |